
“Seeing that clearly was someone you used to know turn into something that you can't fathom, is much more terrifying than just a monster,” he explains. The creatures in The Callisto Protocol will be human-like, reminiscent of zombies, rather than aliens. For instance, the story will feature human-like enemies, instead of only pitting Lee against aliens. But there are a few clues we can piece together already. While we know The Callisto Protocol won’t have the world of PUBG as a central focus, Striking Distance is keeping story specifics close to the chest for now. We definitely still have nods to PUBG in our game, but it is not the main throughline.” We didn't want to change the experience and confuse the player by trying to roll in a lot of other things. “We want to focus on Jacob Lee’s experience in Black Iron prison.

“Sometimes you need to pare your story down to figure out exactly what the compelling experience is going to be,” Stone says. Stone says the team ultimately realized that connecting the two universes added an unnecessary level of complication. Krafton, the company behind PUBG, will publish Callisto. While you may not see the connections at first glance, The Callisto Protocol originally took place within the PUBG universe. The Callisto Protocol is no longer set in the PUGB universe, but will still have “nods” to the battle royale game. Toying with player expectations in The Callisto Protocol only drums up the dramatic tension even further. “Building the tension so the player may expect something and then not give it to them, and then give it to them right after.” “It's this delicate dance of timing, visuals, and audio tension, and how all those things work in concert together,” Stone says. It looks as if Lee is in the clear, but then, at the last moment, a creature opens its eye, but just at the right angle for only the viewer to see. There’s a particular fakeout during the most recent gameplay trailer that perfectly sums up what the studio is going for. “Between the melee and the projectile combat, along with the GRP, these are more than just weapons to shoot an arm off,” Stone says.“ ‘How are we going to take this enemy apart?’ Whether hitting them with a stun baton, taking them apart with the shotgun, or throwing them against the wall, using the GRP, and then charging at them and smashing their head against a wall.”Īs is the case with most survival horror games, Stone acknowledges that creating a tension-soaked atmosphere is key to the game’s success. The game’s fluid action puts an emphasis on player choice, which wasn’t necessarily present in Dead Space – a game that feels clunky by today’s standards.
DEAD SPACE THE CALLISTO PROTOCOL UPGRADE
The Callisto Protocol features an upgrade system and melee combat with dismemberment at the forefront, just like in Dead Space. “It's all about nuance and getting everything balanced perfectly,” Stone says. The Callisto Protocol’s lighting scheme is referred to as “The Angel of Death.” Krafton The feeling we're able to deliver back to the player during combat will be very visceral and immersive.”Ĭallisto utilizes a mysterious lighting scheme called “The Angel of Death,” and while Stone didn’t dive too deeply into how this will work, he did hint that it might allow for deeper exploration and more atmospheric environments than have yet been seen in the survival horror genre. Being able to play with that has been a lot of fun.

“The noise is kind of trickling out of the controller. The PlayStation 5’s DualSense controller also amps up the immersion: “Just having that little speaker in the controller has been awesome for horror,” Stone says. “We are using this high-fidelity performance capture of all these characters with actual scans of them,” Stone says, “We’re able to feel and see their emotions and see the sweat as Jacob Lee is afraid of what's around the corner.” Stone credits this realism for making The Callisto Protocol potentially even more immersive than its predecessor. Nearly 15 years after the launch of Dead Space, in-game characters now look nearly identical to their real-life counterparts. Josh Duhamel plays the game’s lead character, Jacob Lee.
